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Stylized Battle Axe

For the Substance Painter 11 launch demos, I crafted a stylized battle axe. I began with a base axe mesh from Substance 3D Assets and then extensively modified it in Zbrush to achieve a unique, stylized look. All the textures were created in Substance Painter, and I used Marmoset Toolbag for the final rendering. I used Topogun for the retoplogy and blender to create the UVs.

Wireframe

Wireframe